> ACCESSING...
function resonanceBond(soul1, soul2) {
let bondStrength = (soul1.bravery + soul2.patience) * 2;
if (bondStrength > 9000) {
console.log("NIGHTMARE DETECTED");
triggerGlitchMode();
}
return bondStrength;
}
This library contains the core logic for the UnderTwined project. Every choice the player makes is processed through these strings.
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