> ACCESSING...

function resonanceBond(soul1, soul2) {
  let bondStrength = (soul1.bravery + soul2.patience) * 2;
  if (bondStrength > 9000) {
    console.log("NIGHTMARE DETECTED");
    triggerGlitchMode();
  }
  return bondStrength;
}

This library contains the core logic for the UnderTwined project. Every choice the player makes is processed through these strings.

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